Rocket League has been one of the main success stories of indie gaming since it launched five years ago in 2015. consistent with a tweet by developer Psyonix co-head, that success has continued now that Rocket League has gone liberal to play.
Once a game goes liberal to play, the thought of tracking sales numbers goes out the window. But in fact, the developer usually finds ways to still make a profit through in-game transactions, battle passes, etc. For Psyonix, the hope is that the move to travel free-to-play will usher in more players, and that is exactly what went on as Rocket League recently hit 1 million concurrent players.
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